OT TRig Conditions (TRC) thread

I think this may be the reason I had a suspected bug that I posted about in another thread. I’m using 1/2 scale and odd numbers of steps regularly and have had a couple of weird behaviours using NEI, interesting but not expected behaviour.

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it was probably mentioned before in this thread, but I found that trig counts are now also available for midi trigs. That wasn’t available before, right?
So you are not dependent on the arp speed to get ratcheting happening.
Always hoped for conditional + retrigs, now they are here for audio and midi. Can’t believe it :slight_smile:

I was unable to find one in the 1.30B manual. ::sob:

As a string player I would really prefer to trigger a fill with a press of a footpedal instead of reaching over for 2- or 3-button combos. Adding to the list of feedback items to submit to Elektron…

…And mine is starting to hurt now that I am experimenting with different track lengths and 3/4 scales…Without a pencil, a piece of paper and doing the math, the ot goes beyond what my mind can keep track of…In the end it all works out and it is a funny thing to do but not very productive as the complexity the ot allows for goes seriously beyond what fits in my brain…let alone 3 days later when I forgot what I was doing in the first place.

All the offerend options make sense once you have a clear vision of how and where to use them in a perfomance.

By the way: I just started combining a couple of things:

  1. Combine one shot trigs with trig coditions on the same step: The true/false and x:x relations all hold as advertised, but now the trig only fires when armed…again just as advertised…and here we have yet another layer of complexity/possibilities.

  2. Tracks can be set to free running…Now the ot becomes really offensive :slight_smile: For example in the post above: set track 5 to free running and trig mode to one/two. Now you can turn track 5 on or off as you like and once you turn it on, the counters for the trig conditions start counting…

@avantronica Good idea to use emoticons for drawing steps. Really clears up complex step things on the board.:+1:

M.

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It’s the button on the bottom right of the unit - labeled “Scale Setup”.

The manual is a bit of a fuckup - it calls that button “Pattern Page” or something. They really need to change the wording in the manual to match what the goddam label actually says next to the button.

A post was merged into an existing topic: Octatrack OS 1.30B is here

Same here.

Good to mention, I don’t remember. I think you’re right.
Trig Count is mentioned only once in new and former manual, for sample trigs.

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They’re new to you and that’s what counts… :smiley:
(They’ve been there😉)

Sure ? Arp is more efficient anyway. Slower though.
Sure for audio tracks.

Yes, I’m sure.
I’ve personally counted how many trigs they trig…
:grinning:

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really? on the midi tracks? I thought I was always disappointed that they were only for audio, cause I was using them a lot.
Plocking the arp speed for ratcheting was discussed in several threads

Just want to raise one thing to think about … in connection with one shots

One shots are set to always have an outcome wrt TRCs

Say you have a TRC with probability 1% and you make the Trig a one shot too

Now if the Track is armed and the Trig is passed, the one shot won’t expire (i.e it’ll remain solid yellow at blinking yellow red) when the transport passes unless the event is triggered (at which point it is disarmed) so that one shot you just armed may be passed 100 times, I think this makes sense, rather than having the trig enabled to only then evaluate a false and expire/disarm

So it behaves just as a normal trig would in all TRC scenarios until it is spent (or while you hold down yes to permanently arm) … keeping in mind arming a track with multiple one shots will still disable them all when one is enabled

So it’s just confirming a conceptual thing, arming a probability/TRC one shot will make that event happen (unless another one shot expires first or the track is disarmed)

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:nerd_face: :face_with_raised_eyebrow: :thinking: :sweat_smile: :sweat: :scream: :exploding_head::boom: :space_invader:

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Here’s something wrt plays free

T1 has a 1:2 TRC on Trig 9
:white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::black_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle:

So it plays like this

:white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::black_large_square::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle:

:white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_large_square::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle:

:white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::black_large_square::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle:

:white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_large_square::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle::white_circle:

etc

If T2 has aTRC of NEI on Trig 1 and is plays free unquantized, when should it work ?
Just after the T1 track evaluates True until the next false ?

Well it is true for T2 during all of the second bar, even after the False is evaluated if you tap away in tracks mode on Trig 2

The nei is being assessed per bar in a peculiar way - yet to formulate an idea on this, but it’s info


edit: i.e. I sorta expected (as per the audio behaviour it may relate the start to the moment you manually play the track) so that the NEI would be True for the following moments during the seq playback to trigger T2 as true

:x::x::x::x::x::x::x::x::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark:
:white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::x::x::x::x::x::x::x::x:

However, it seems to play out as follows, i.e. even after the second pass has resulted in False at Trig9

:x::x::x::x::x::x::x::x::x::x::x::x::x::x::x::x:
:white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark::white_check_mark:

This seems tricky to explain, not sure if it’s expected behaviour

I should add that it was also on occasion inconsistent too, on occasion that fast manual track trigging would perpetuate True for longer or not at all, but there’s a repeatable pattern as shown just above if you trig at a modest rate, it relies on the referenced first pass track having passed completely and it will remain true for the duration of the second pass

^ oh man, I haven’t even attempted the plays free mode yet; this looks super puzzling but now I want to try it.

Wow, this is really interesting. I never would have thought to try something like that!

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@avantronica is combining plays free tracks with different scales, one shots, Trcs… :sketchy:

Puzzling is the rigth term ! :loopy:

I keep adjusting encoder A instead of the Level encoder when using trig conditions; hopefully I can get used to it soon… although it did result in a happy accident where the MIDI note adjusted underneath the microtiming menu, with an actual pleasing result :smiley:

It would be really great if it were possible to adjust trig conditions on several trigs at once; at the moment it’s a bit tedious to hold a trig, press left or right, then adjust conditions…

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Yep, I wish something more convenient but apparently I’m getting used to it because I had the reflex to do it like that with A4 several times !

Does anybody else think it would be cool to have some visual feedback hinting at which trigs have probability adjustments set? Ala the gentle p-lock flash?

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